BlackLight Masking
BlackLight Masking allows you to create distance-based effects that appear based on specific set of Keys. It works by only showing effects when a specific Light Source (set to the Color Black) has it's Intensity set to match the Key as defined in the BlackLight Masking to show the effect.
There are 4 BlackLight Masks permissible per Material.
To use BlackLight Masking, you must set the following on a Point Light Source that you intend to use to react to the BlackLight Mask:
Intensity, which will act as your Key.Colorset to Black.Modeset to Realtime.Render Modeset to Not Important. If this is not set, the BlackLight Mask will not work!
BlackLight Masking
- Type
- Toggle
Enables BlackLight Masking on the Material.
One
Key
- Type
- Float
Which Key should be used for BlackLight Mask One. This should match the same value as the specific Light Source's Intensity value.
Range
- Type
- Float2
The Gradient of the BlackLight Mask, ranging from Beginning to End Point.
| Modifier | Function |
|---|---|
| X | Beginning of the Gradient |
| Y | End of the Gradient |
Apply to Global Mask
- Type
- Dropdown
- Options
- Off1R1G1B1A2R2G2B2A3R3G3B3A4R4G4B4A
Select which Global Mask to apply the BlackLight Mask One effects onto.
Two
Key
- Type
- Float
Which Key should be used for BlackLight Mask Two. This should match the same value as the specific Light Source's Intensity value.
Range
- Type
- Float2
The Gradient of the BlackLight Mask, ranging from Beginning to End Point.
| Modifier | Function |
|---|---|
| X | Beginning of the Gradient |
| Y | End of the Gradient |
Apply to Global Mask
- Type
- Dropdown
- Options
- Off1R1G1B1A2R2G2B2A3R3G3B3A4R4G4B4A
Select which Global Mask to apply the BlackLight Mask Two effects onto.
Three
Key
- Type
- Float
Which Key should be used for BlackLight Mask Three. This should match the same value as the specific Light Source's Intensity value.
Range
- Type
- Float2
The Gradient of the BlackLight Mask, ranging from Beginning to End Point.
| Modifier | Function |
|---|---|
| X | Beginning of the Gradient |
| Y | End of the Gradient |
Apply to Global Mask
- Type
- Dropdown
- Options
- Off1R1G1B1A2R2G2B2A3R3G3B3A4R4G4B4A
Select which Global Mask to apply the BlackLight Mask Three effects onto.
Four
Key
- Type
- Float
Which Key should be used for BlackLight Mask Four. This should match the same value as the specific Light Source's Intensity value.
Range
- Type
- Float2
The Gradient of the BlackLight Mask, ranging from Beginning to End Point.
| Modifier | Function |
|---|---|
| X | Beginning of the Gradient |
| Y | End of the Gradient |
Apply to Global Mask
- Type
- Dropdown
- Options
- Off1R1G1B1A2R2G2B2A3R3G3B3A4R4G4B4A
Select which Global Mask to apply the BlackLight Mask Four effects onto.