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Version: 10.0

Local World UV

This section houses the settings for the Local World UVs to use for certain UV modifiers. To use it, select it as a UV option in supported sections of the shader.

Local X​

Type
Dropdown
Options
XdefaultYZZeroVColor RVColor GVColor BVColor A

Sets the Local X-axis of the UV.

Local Y​

Type
Dropdown
Options
XYdefaultZZeroVColor RVColor GVColor BVColor A

Sets the Local Y-axis of the UV.

World X​

Type
Dropdown
Options
XdefaultYZZero

Sets the World X-axis of the UV.

World Y​

Type
Dropdown
Options
XYZdefaultZero

Sets the World Y-axis of the UV.