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Version: 9.3

Localization

Nearby the top of the Shader, there is a dropdown that changes the Language of the Material UI to a supported language. It makes use of Thry Editor's locale scripts to help translate as many words as possible, with a few manual exceptions.

Text is translated from on an internalized spreadsheet provided by it's locale file, located at _PoiyomiShaders/Shaders/Poiyomi_Pro_Locale.asset in Unity. If the material property has supported text for the chosen language, that text will appear in the UI in place of English.

Language​

  • Type: Dropdown, Options: English/German/Japanese

The dropdown will change the text in the Material UI globally to the supported language format.

English​

Text and Properties will be presented in American English. This is the default written language.

Spanish​

Text and Properties will be presented in Spanish. Contributed by Yamikadesu

German​

Text and Properties will be presented in Deutsch. Contributed by Thryrallo

Japanese​

Text and Properties will be presented in Japanese. Contributed by Tony_Lewis

Korean​

Text and Properties will be presented in Korean. Contributed by Tony_Lewis

Contribution​

We hope to have additional support for more Languages in the future. If you don't see a Language that you prefer, we highly encourage you to help us out! Join our Discord Server and drop us a line.