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New Website Available for Patreon Subscribers

· 2 min read
Poiyomi
Shader Developer

Patreon Subscribers, we have something special for you!

As of today, you can now download Poiyomi Pro from our new dedicated website. This will be the new place where you can obtain the latest versions of Poiyomi Pro without needing Discord.

Poiyomi Pro Website Preview Example preview of the Poiyomi Pro website when logged in. You'll also notice it's accompanied by an animated Marisa Kirisame , a character from the Touhou Project.

How To Use The New Website

To use the new website, visit pro.patreon.com and follow these simple instructions...

  1. Click the "Login" button on the header.
  2. Click "Continue with Patreon" when prompted and a pop-up window will appear.
    • If you don't see it, check with your Browser to see if a pop-up window was blocked.
  3. Login to your Patreon Account.
  4. Once Logged In, you will see a page asking to authorize access. Click "Allow".
  5. The pop-up window will close and you will be redirected back to the website.
  6. If you are subscribed to the $10+ Tier or above, you can now access the "Downloads" page! Go there to download the latest version of Poiyomi Pro.
  7. and that's it! Install Poiyomi Pro as per usual into your Unity Project.

There's also a little Easter Egg on the website (more like, a mini-game) that's playable in plain sight. Can you find it?

About Discord

From this point forward, you will still need to link your Patreon with your Discord Account in order to receive tech support on the Pro Shader. As always, linking your Patreon to your Discord will unlock a fancy role, some perks, and access to the #paid-shader channel where you can also download the same package from.

VCC Support Coming Soon!

This new website is the first steps in creating a VCC-compatible version of the Pro shader! Support for this is currently under development and should hopefully be available soon for all Patreons to use in the near future.

We hope you enjoy using the new website! As always, thank you for being a Patreon subscriber!

Introducing Poiyomi 9.2

· 3 min read
BluWizard
Lead Docs Author, Community Helper

Heya, BluWizard here! Just wanna hop in to give you some info on Poiyomi 9.2, a major update to the shader that has just released!

While most of the features haven't changed, this update has introduced native support for VRC Light Volumes, an excellent voxel-based Light Probes replacement for VRChat Worlds. Alongside that, are various amount of bug fixes and improvements! See the Changelog Blog for all the details.

VRC Light Volumes

What's so special about VRC Light Volumes is that it allows for more natural lighting to show on your Avatar, making for stellar appearances in photos. Here are just two examples of what this can look like on Sacred's Avatar...

Light Volume Example 1

Light Volume Example 2

Notice that in these images above, the light tubes are able to emit very evenly across the Body. Compared to before, it was only able to be an approximate.

Here's a comparison on DrBlackRat's Avatar. Pay attention to the differences between Poiyomi 9.2 (latest) vs. Poiyomi 9.1 (older version)...

Light Volumes vs. None Comparison

As you can see, the results can be very obvious! The Material appears more evenly illuminated from the environment compared to previously.

Since VRC Light Volumes was created since earlier this year, you should begin to notice more and more Worlds adopt this system. Adding support for VRC Light Probes can make the shader future-proof to newer Worlds that plan to take advantage of this new lighting system.

The best part of all this? You don't have to do anything to your Materials! It's automatically enabled by default. All you need to do is make sure to update to the latest version of Poiyomi Shaders and just simply set your Materials to use the latest version.

Vertex Options Reorganized

Let's quickly talk about another significant change introduced in 9.2. Those who have used Vertex Options, Vertex Glitching, and Vertex Colors should read this!

In the latest version, you may have noticed that those sections have gone missing from the Color & Normals category. This is intentional! We have reorganized them into a brand new category in the shader UI, under Vertex Options. It is located in-between AudioLink and Global Modifiers & Data section.

New Location of Vertex Options

Underneath this area, we have renamed those sections into simply, Basics & Fun, Glitching, and Vertex Colors respectfully. If you have used these features under the old names before, don't worry! All your existing configurations should transition over seamlessly when updating your Materials.

Why did we do this? Well, this is to make way for another upcoming vertex-based feature called LookAt, which is right now being tested in the Pro version of the shader. We'll talk about that sometime in the future.

Conclusion

We hope you enjoy these new improvements to Poiyomi Shaders! As always, feel free to shoot us a message in our Discord Server for any questions or comments. Also if you have any pictures of your Avatars using the newest version, we invite you to share them there in our #showcase and #in-game-pics channels!

Click here to see the Patch Notes