Poiyomi Pro 9.3.41 Changelog
· One min read
This update to the Pro shader contains some new features (including a new Particle shader!) and some new UI improvements. You can download it now from pro.poiyomi.com by logging in via your Patreon account.
There may be bugs in this build as a lot of things were changed behind the scenes. Please test it out!
Added
- Added a new Particle Shader that spawns from the surface of the mesh.
- Two Pass and Grab Pass versions are also available.
- Two Pass now supports Global Masking per pass.
_UdonForceSceneLighting
has been implemented to allow Worlds to turn off Avatar light limitations, as recommended by lilxyzw.
Changes
- New curve editor in the Shader UI.
- Some vectors can be linked similar to how the Transform scale works in the Unity Inspector.
Coming Soon
- Presets for the Particle shader.
- Presets for the Two Pass shader.
- Scaling float that can be animated so particles scale properly.