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Poiyomi Toon 9.2.43 Changelog

· One min read
Poiyomi
Shader Developer

This update includes some bug fixes and is recommended for all users, including a surprise feature that was added unintentionally (whoops!). The Toon version is now available in the VCC Repository, GitHub, and on BOOTH.

Added

  • Included the new LookAt Vertex Option in the Toon shader by accident, so it's just there now (no longer Pro-only). Enjoy.
    • Documentation for LookAt is pending. Stay TOONed!

Fixes

  • Fixed the shader not being able to lock when Color mask was set to none.
  • Corrected some issues with light direction not being calculated correctly in Worlds with Light Volumes and Realtime Directional Lights.
  • Fixed a bug where Parallax Heightmapping Maps would tile whateverUV was selected across the entire shader.
  • Resolved an issue where enabling Parallax Heightmapping would cause the META pass to fail during lock.
  • Fixed a locking issue with Parallax Heightmapping.