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Poiyomi Pro 9.3.42 Changelog

· One min read
Poiyomi
Shader Developer

Bug Fix Edition

This update fixes a few bugs that were found in the previous version and is recommended for all users. You can download it now from pro.poiyomi.com by logging in via your Patreon account.

  • Fixed a bug where Two Pass was breaking the entire UI.
  • Proximity Color now works with outlines.
    • Outlines are behind the mesh so it's not going to match perfectly.
  • Fixed bug with glitter and poiRand2 causing the shader to go pink.
  • BluWizard added a new UI for Dissolve.
  • Fixed a PBR texture not being properly removed when locking.
  • Fixed textures not being properly removed in vertex options.
  • Fixed height audio link not working when the shader locked.

Poiyomi Pro 9.3.41 Changelog

· One min read
Poiyomi
Shader Developer

This update to the Pro shader contains some new features (including a new Particle shader!) and some new UI improvements. You can download it now from pro.poiyomi.com by logging in via your Patreon account.

There may be bugs in this build as a lot of things were changed behind the scenes. Please test it out!

Added

  • Added a new Particle Shader that spawns from the surface of the mesh.
    • Two Pass and One Pass versions are available.
  • Two Pass now supports Global Masking per pass.
  • _UdonForceSceneLighting has been implemented to allow Worlds to turn off Avatar light limitations, as recommended by lilxyzw.

Changes

  • New curve editor in the Shader UI.
  • Some vectors can be linked similar to how the Transform scale works in the Unity Inspector.

Coming Soon

  • Presets for the Particle shader.
  • Presets for the Two Pass shader.
  • Scaling float that can be animated so particles scale properly.

Known Issues

  • No implementation of poiRand2 in the Pro Shader.
  • UI broken in 2nd Pass section. Possibly related to new Global Masking options.
  • Crash when AO is set to a Global Mask and AudioLink is enabled.