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Poiyomi Toon 9.2.55 Changelog

· One min read
Poiyomi
Shader Developer

This update introduces some small additional adjustments in preparation for the upcoming VRC Light Volumes 2.0 update. The Toon version is now available in the VCC Repository, GitHub, and on BOOTH.

Improvements & Fixes

  • Small changes in the backend for VRC Light Volumes 2.0 support.
  • Thry Editor: Fixed Material Presets being broken.

Poiyomi Toon 9.2.53 Changelog

· One min read
Poiyomi
Shader Developer

This update introduces initial support for the upcoming VRC Light Volumes 2.0 update. The Toon version is now available in the VCC Repository, GitHub, and on BOOTH.

Improvements & Fixes

  • Initial support for VRC Light Volumes v2.0.0 pre-release.
  • Fixed a shadow pass bug breaking d4rk Avatar Optimizer.

Known Issues

Poiyomi Toon 9.2.52 Changelog

· One min read
Poiyomi
Shader Developer

This patch resolves a typo found in the Shader and updates Thry Editor version to resolve a few bugs. The Toon version is now available in the VCC Repository, GitHub, and on BOOTH.

Fixes

  • Fixed a typo in the Toon 9.1 shaders being named as oiyomi Toon instead of Poiyomi Toon.
  • Updated Thry Editor to v2.66.7.

Known Issues

Poiyomi Toon 9.2.51 Changelog

· One min read
Poiyomi
Shader Developer

This patch includes a critical bug fix and is recommended for all users! The Toon version is now available in the VCC Repository, GitHub, and on BOOTH.

Fixes

  • Rebuilt all shaders and fixed the Shader Optimizer from locking due to a typo in Thry Editor's code.
  • Fixed a bug where two of the Vertex Options Mask Channels in Basics & Fun weren't rendering correctly in the UI.

Known Issues

  • The 9.1 Toon shaders located at .poiyomi/Old Versions/9.1 are mis-spelled as oiyomi Toon instead of Poiyomi Toon.
  • Section Presets don't populate across versions. ThryEditor Issue #142

Poiyomi Toon 9.2.50 Changelog

· One min read
Poiyomi
Shader Developer

This patch includes a critical bug fix and is recommended for all users! The Toon version is now available in the VCC Repository, GitHub, and on BOOTH.

Fixes

  • Fixed a critical UI bug that made the Rendering Presets dropdown disappear.

Poiyomi Toon 9.2.49 Changelog

· 2 min read
Poiyomi
Shader Developer
danger

This version has been pulled due to a critical UI bug causing the Rendering Presets to disappear!

If you have this version installed, please update to 9.2.51 or newer. We apologize for the inconvenience!

This update includes some general improvements to the shader and is recommended for all users. The Toon version is now available in the VCC Repository, GitHub, and on BOOTH.

Added

  • Added a Toggle in Light Data for Light Volumes, as per popular request. Enabled by default.
    • Apparently, VRC Light Volumes can take up around 80% of the compile time on a default material. Disabling Light Volumes may show a great improvement to shader compilation time.
  • Added Vertex Color support to Vertex Options -> Basics & Fun.
  • Added "changelogUrl" string to package.json in VCC Package, allowing VCC clients to directly link to this website on Changelogs.

Changes

  • Speeded up compile times across the board, with focus on the base functionality of the shader.
    • You may not see huge differences when you have gigantic materials but baby steps, we're getting there.
  • Overhauled Vertex Options -> Basics & Fun section.
    • Cleaned up all the code, improving performance and compilation times.
    • Added Wind.
    • Added Masking Support.

Fixes

  • Fixed two reported issues with d4rk's Avatar Optimizer.
  • Fixed a compilation bug with shiny materials.
  • Fixed a bug with LookAt being used in the World shader.
  • Fixed a few missing functions from compilation time improvements.
  • Fixed a bug with Poiyomi Toon World's LookAt causing it to go pink if used.
  • Fixed a bug with Stochastic Sampling causing the shader to error on Lock In.
  • Fixed Vertex Colors targeting the wrong channels in Dissolve.
  • Fixed a million warnings being thrown when using the Material Inspector.
  • Fixed an issue where Emission settings were being applied after lighting, causing the color to be unlit even when Emission was 0.
    • This was resolved by properly applying Emission Color to the surface prior to lighting. This means things using Emission Override will be darker in the dark now since Emission isn't being applied twice.

Poiyomi Toon 9.2.43 Changelog

· One min read
Poiyomi
Shader Developer

This update includes some bug fixes and is recommended for all users, including a surprise feature that was added unintentionally (whoops!). The Toon version is now available in the VCC Repository, GitHub, and on BOOTH.

Added

  • Included the new LookAt Vertex Option in the Toon shader by accident, so it's just there now (no longer Pro-only). Enjoy.
    • Documentation for LookAt is pending. Stay TOONed!

Fixes

  • Fixed the shader not being able to lock when Color mask was set to none.
  • Corrected some issues with light direction not being calculated correctly in Worlds with Light Volumes and Realtime Directional Lights.
  • Fixed a bug where Parallax Heightmapping Maps would tile whateverUV was selected across the entire shader.
  • Resolved an issue where enabling Parallax Heightmapping would cause the META pass to fail during lock.
  • Fixed a locking issue with Parallax Heightmapping.

Poiyomi Toon 9.2.41 Changelog

· One min read
Poiyomi
Shader Developer

This update includes some bug fixes and is recommended for all users. The Toon version is now available in the VCC Repository, GitHub, and on BOOTH.

Fixes

  • Fixed Light Volumes not working when used in Worlds with Baked Lightmaps.

Thry Editor

  • Fixed Errors being thrown when unlocking a Material using the Hierarchy context menu, whilst having the same object open in the inspector.

Poiyomi Toon 9.2.40 Changelog

· One min read
Poiyomi
Shader Developer

This update contains some important bug fixes and is recommended for all users. The Toon version is now available in the VCC Repository, GitHub, and on BOOTH.

Fixes

  • Fixed a long-standing issue where Environmental Rim lighting was not matching the Unlocked version upon Locking the Material.
  • Fixed around a billion warnings coming from the Light Volumes code about unsigned vs. signed mismatches.
  • Fixed a "divide by 0" warning related to Antialiasing.

Thry Editor

  • Cull is no longer a dynamic property when locked in, solving an issue with backfaces not existing for World AO.
  • Lock/Unlock button no longer stops/breaks GUI.
  • Slight speed boost in Locking.

Poiyomi Toon 9.2.39 Changelog

· One min read
Poiyomi
Shader Developer

This update contains some critical bug fixes and is recommended for all users. The Toon version is now available in the VCC Repository, GitHub, and on BOOTH.

Fixes

  • Realistic shaded Light Volumes now respect Max Brightness.
  • Fixed some wacky problem with various things failing to lock under specific circumstances.

Removed

  • Removed some samplers that were causing various errors for users, as the number was too high.