BlackLight Masking
BlackLight Masking allows you to create distance-based effects that appear based on specific set of Keys. It works by only showing effects when a specific Light Source (set to the Color Black) has it's Intensity set to match the Key as defined in the BlackLight Masking to show the effect.
There are 4 BlackLight Masks permissible per Material.
To use BlackLight Masking, you must set the following on a Point Light Source that you intend to use to react to the BlackLight Mask:
Intensity, which will act as your Key.Colorset to Black.Modeset to Realtime.Render Modeset to Not Important. If this is not set, the BlackLight Mask will not work!
BlackLight Masking
Type: Toggle
Enables BlackLight Masking on the Material.
One
Key
Type: Float
Which Key should be used for BlackLight Mask One. This should match the same value as the specific Light Source's Intensity value.
Range
Type: Float2
The Gradient of the BlackLight Mask, ranging from Beginning to End Point.
| Modifier | Function |
|---|---|
| X | Beginning of the Gradient |
| Y | End of the Gradient |
Apply to Global Mask
Type: Dropdown, Options:Off/1R/1G/1B/1A/2R/2G/2B/2A/3R/3G/3B/3A/4R/4G/4B/4A
Select which Global Mask to apply the BlackLight Mask One effects onto.
Two
Key
Type: Float
Which Key should be used for BlackLight Mask Two. This should match the same value as the specific Light Source's Intensity value.
Range
Type: Float2
The Gradient of the BlackLight Mask, ranging from Beginning to End Point.
| Modifier | Function |
|---|---|
| X | Beginning of the Gradient |
| Y | End of the Gradient |
Apply to Global Mask
Type: Dropdown, Options:Off/1R/1G/1B/1A/2R/2G/2B/2A/3R/3G/3B/3A/4R/4G/4B/4A
Select which Global Mask to apply the BlackLight Mask Two effects onto.
Three
Key
Type: Float
Which Key should be used for BlackLight Mask Three. This should match the same value as the specific Light Source's Intensity value.
Range
Type: Float2
The Gradient of the BlackLight Mask, ranging from Beginning to End Point.
| Modifier | Function |
|---|---|
| X | Beginning of the Gradient |
| Y | End of the Gradient |
Apply to Global Mask
Type: Dropdown, Options:Off/1R/1G/1B/1A/2R/2G/2B/2A/3R/3G/3B/3A/4R/4G/4B/4A
Select which Global Mask to apply the BlackLight Mask Three effects onto.
Four
Key
Type: Float
Which Key should be used for BlackLight Mask Four. This should match the same value as the specific Light Source's Intensity value.
Range
Type: Float2
The Gradient of the BlackLight Mask, ranging from Beginning to End Point.
| Modifier | Function |
|---|---|
| X | Beginning of the Gradient |
| Y | End of the Gradient |
Apply to Global Mask
Type: Dropdown, Options:Off/1R/1G/1B/1A/2R/2G/2B/2A/3R/3G/3B/3A/4R/4G/4B/4A
Select which Global Mask to apply the BlackLight Mask Four effects onto.