Anisotropics
Anisotropics is a feature that emulates the rendering of anisotropic fabrics. This can be used as a way to create shiny fabric effects such as silk, satin, nylon, and polyester.
While this may look similar to a Silk Shader found in other rendering engines, the options provided can provide a way to make it similar to how it looks in Unity. However, the results may not always be accurate due to the limitations of the Built-In Render Pipeline (BIRP).
Color & Offset
Type: Color Texture (sRGB = ON)
Texture Slot that defines the main RGB Color of your Anisotropics. The Alpha channel can be used to define the offset.
Replace Blending
Type: Float, Range:0.0 - 1.0
How much to replace the Anisotropic from the Base Color.
Add Blending
Type: Float, Range:0.0 - 1.0
How much to add the Anisotropic to the Base Color.
Hide In Shadow
Type: Float, Range:0.0 - 1.0
How much to hide the Anisotropic in Shadows.
Mix Light Color
Type: Float, Range:0.0 - 1.0
How much to mix the Light Color to the Anisotropic.
Mix Base Color
Type: Float, Range:0.0 - 1.0
How much to mix the Base Color to the Anisotropic.
Global Mask
Type: Dropdown, Options:Off/1R/1G/1B/1A/2R/2G/2B/2A/3R/3G/3B/3A/4R/4G/4B/4A
Option to use a Global Mask for the Anisotropics.
Top Layer
Power
Type: Float, Range:0.0 - 1.0
Amount of power the Top Layer is applied to the Anisotropic.
Strength
Type: Float, Range:0.0 - 1.0
How strong the Top Layer apples to the Anisotropic.
Offset
Type: Float, Range:-10.0 - 10.0
The offset amount of the Top Layer.
Map Offset Strength
Type: Float, Range:0.0 - 1.0
Amount of strength to the offset.
Tint
Type: Color
The Color Tint of the Top Layer.
Switch Direction
Type: Toggle
If enabled, flips the direction of the Top Layer.
Stylized Mode
Type: Toggle
Enables Edge and Blur adjustment sliders for the Top Layer.
Stylized Mode Options
Bottom Layer
Power
Type: Float, Range:0.0 - 1.0
Amount of power the Bottom Layer is applied to the Anisotropic.
Strength
Type: Float, Range:0.0 - 1.0
How strong the Bottom Layer apples to the Anisotropic.
Offset
Type: Float, Range:-10.0 - 10.0
The offset amount of the Bottom Layer.
Map Offset Strength
Type: Float, Range:0.0 - 1.0
Amount of strength to the offset.
Tint
Type: Color
The Color Tint of the Bottom Layer.
Switch Direction
Type: Toggle
If enabled, flips the direction of the Bottom Layer.
Stylized Mode
Type: Toggle
Enables Edge and Blur adjustment sliders for the Bottom Layer.