Constellation
Constellation is a unique special effect that replicates connected stars in an abstract pattern. It is continuously animated and can have a wide variety of different adjustments.
Blend & UV
Type: Dropdown, Options:Normal/Multiply/AddType: UV, Options:UV0/UV1/UV2/UV3/Panosphere/World Pos/Local Pos/Polar UV/Distorted UV/Matcap
Sets the Color Blending mode and which UV to draw the Constellations on.
Color
Type: Color
Sets the Color of the overall Constellation patterns.
Emission Strength
Type: Float, Range:0.0 - 20.0
Sets the overall Emissive effect of the Constellation.
Density
Type: Float
Sets how much the Constellation pattern should be tiled across the UV.
Z Center
Type: Float2
Sets the target of the starting center of the Constellations. Changes to this value are best visualized with Pan Speed Z modifier adjusted as Panning is visualized based on the Z Center.
Pan Speed
Type: Float3
Sets the panning speed of the Constellations. X is left-right, Y is up-down, and Z is depth-zoom.
Offset
Type: Float3
Sets an offset, mainly for Panning.
Star Movement
Type: Float, Range:0.0 - 0.5
This value sets the range of how the stars are moved across in constellations as it animates.
If this is set to 0, the stars will freeze in place and won't move.
Line Thickness
Type: Float, Range:0.0 - 1.0
Sets how much thickness the constellation lines should appear. Lower values are thin, while higher values are thicker.
Line Thickness Variation
Type: Float, Range:0.0 - 1.0
This can determine how much variation the lines should have in terms of thickness throughout the animation.
Line Brightness
Type: Float, Range:0.0 - 2.0
Sets the base brightness of the lines.
Star Size
Type: Float, Range:0.0 - 20.0
Sets how small or large each star should appear across the animation. Higher values will yield larger stars.
Star Brightness
Type: Float, Range:0.0 - 2.0
Sets the base brightness of the stars.
Twinkle Speed
Type: Float, Range:0.0 - 10.0
As the constellation animates, stars will twinkle in a blinking pattern. This slider will set how fast the stars should "blink" over time.
Layer Fade
Type: Multislider, Range:0.0 - 1.0
This sets how the constellation should fade on it's depth distance.
Mask
Type: Data Texture (sRGB = Off)
Mask texture that limits where the constellation should only appear in. Black is nothing, while White shows constellations.
Use Global Mask
Type: Dropdown, Options:Off/1R/1G/1B/1A/2R/2G/2B/2A/3R/3G/3B/3A/4R/4G/4B/4A
Uses a Global Mask to limit where the constellation should only appear in.
Write to Global Mask
Type: Dropdown, Options:Off/1R/1G/1B/1A/2R/2G/2B/2A/3R/3G/3B/3A/4R/4G/4B/4A
If set, constellations will write onto the selected Global Mask channel.
Random Colors
Type: Toggle
This enables the following Hue Shifting properties, allowing the constellations to cycle through different saturation and values at random intervals.
Saturation Range
Type: Multislider
Sets the range of saturation to apply to the constellations at random intervals.
Value Range
Type: Multislider
Sets the range of value/brightness to apply to the constellations at random intervals.
Audio Link
Type: Toggle
Enables Audio Link features on Constellation.
The settings in this section will only be visible when Audio Link is activated on the Material.
Emission Band
Type: Dropdown, Options:Bass/Low Mid/High Mid/Treble/Volume
Which Band to use for the Emission modifier.
Emission Mod
Type: Float2
How much the Emission should be added or subtracted in reaction to Audio Link.
Star Brightness Band
Type: Dropdown, Options:Bass/Low Mid/High Mid/Treble/Volume
Which Band to use for the Star Brightness modifier.
Star Brightness Mod
Type: Float2
How much the Star Brightness should be added or subtracted in reaction to Audio Link.
Star Size Band
Type: Dropdown, Options:Bass/Low Mid/High Mid/Treble/Volume
Which Band to use for the Star Size modifier.
Star Size Mod
Type: Float2
How much the Star Size should be added or subtracted in reaction to Audio Link.
Line Thickness Band
Type: Dropdown, Options:Bass/Low Mid/High Mid/Treble/Volume
Which Band to use for the Line Thickness modifier.
Line Thickness Mod
Type: Float2
How much the Line Thickness should be added or subtracted in reaction to Audio Link.
Line Brightness Band
Type: Dropdown, Options:Bass/Low Mid/High Mid/Treble/Volume
Which Band to use for the Line Brightness modifier.
Line Brightness Mod
Type: Float2
How much the Line Brightness should be added or subtracted in reaction to Audio Link.
Twinkle Motion Type
Type: Dropdown
Which speed motion modifier should be applied for the Twinkle Speed modifier.
Twinkle Motion Type Options
- Motion Increases as intensity of the band increases
- Above but Smooth
- Motion moves back and forth as a function of intensity
- Above but Smoooth
- Fixed Speed Increase when the band is dark Stationary when light
- Above but Smooooth
- Fixed Speed Increase when the band is dark Fixed speed decrease when light
Twinkle Band
Type: Dropdown, Options:Bass/Low Mid/High Mid/Treble/Volume
Which Band to use for the Twinkle Speed Modifier.
Twinkle Speed
Type: Float
How much twinkle speed should be added or subtracted in reaction to Audio Link.
Movement Motion Type
Type: Dropdown
Which movement modifier should be applied for the Movement Speed modifier.
Movement Motion Type Options
- Motion Increases as intensity of the band increases
- Above but Smooth
- Motion moves back and forth as a function of intensity
- Above but Smoooth
- Fixed Speed Increase when the band is dark Stationary when light
- Above but Smooooth
- Fixed Speed Increase when the band is dark Fixed speed decrease when light
Movement Band
Type: Dropdown, Options:Bass/Low Mid/High Mid/Treble/Volume
Which Band to use for the Movement Speed Modifier.
Movement Speed
Type: Float
How much movement speed should be added or subtracted in reaction to Audio Link.